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CASPER PIETERS
About
About Casper
Philosophy
Digital Citizenship
Workshops
The Books
Bindi & Beam
Team Savv-i
Reviews
Shop
eBooks-and-Games
Library & School Licences
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Pre-order eBooks
Thought Bytes
Your Support
Editor
StoryEdit
QuickStart
Testimonials
Contact
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eBooks and Games Bindi and Beam Digital Citizenship quartet cards (Ledger format)
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FRONT END QUARTET SQUARE.jpg
01A. DIG ACCESS OSQUARE.jpg
01B. DIG DIVIDE POON SQUARE.jpg
01C. DEVICE AVAILABILITY ON SQUARE.jpg
01D. Digital Ability ON SQUARE.jpg
02A. DIG ETIQUETTE ON SQUARE.jpg
02B. CHATROOM MANNERS ON SQUARE.jpg
02C. ONLINE BEHAVIOR ON SQUARE.jpg
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Bindi and Beam Digital Citizenship quartet cards (Ledger format)

A$9.95

Inspired by the Bindi and Beam series, this fun card game helps preteens better understand the online world. The PDF file, sent to your email, can be printed endlessly—so you’ll always have fresh cards!

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Inspired by the Bindi and Beam series, this fun card game helps preteens better understand the online world. The PDF file, sent to your email, can be printed endlessly—so you’ll always have fresh cards!

The Web Trap, The Mauled Mage, and The Magic Garden Bundle License
The Web Trap, The Mauled Mage, and The Magic Garden Bundle License
A$650.00
The Web Trap Education Guide
The Web Trap Education Guide
A$11.75
The Mauled Mage Education Guide
The Mauled Mage Education Guide
A$11.75
The Magic Garden Education Guide
The Magic Garden Education Guide
A$11.75

Inspired by the Bindi and Beam series, this fun card game helps preteens better understand the online world. The PDF file, sent to your email, can be printed endlessly—so you’ll always have fresh cards!

PRINTING INSTRUCTIONS: Print 4 sheets with the Bindi and Beam front cover. Then reverse the sheets in your printer and print the individual quartet cards. Use a cardboard thick paper and lamination is optional. I recommend cutting the sharp edges of the corners to avoid eye damage as they can be quite sharp.

Quartet is a card game where you try to gather complete sets of cards that teach you about the digital world. The deck has 40 cards, divided into 10 sets based on themes like digital literacy, digital health, and wellness.

Here’s how to play:

  1. Set Up: Mix up the cards and deal them out to everyone playing. If there are extra cards, place them in the middle of the table ( E.g. 4 players each with 10 cards or 6 players with 6 cards each and 4 on the table).

  2. Goal: Your aim is to collect as many full sets of four related cards as possible. Each set teaches you about a different part of being smart and safe online.

  3. Playing the Game:

    • On your turn, ask another player if they have a card you need to complete a set. You must already have one card from that set to ask for another.

    • Be specific when you ask (e.g., "Do you have the 'Chatroom Manners' card from the light blue set?").

    • If they have the card, they give it to you, and you get to ask again. If they don’t, you draw a card from the pile in the middle.

  4. Making Sets:

    • When you collect all four cards in a set, show them to the other players and then put them down in front of you.

  5. Winning the Game:

    • The game ends when all the sets are complete or there are no more cards to draw.

    • The player with the most completed sets wins!

  6. Tips:

    • Remember what cards others are asking for—it might help you figure out what cards they have!

This game is a fun way to learn about how to be smart and safe online, like knowing how to protect your privacy or understanding why balance in online and offline life is important.

To avoid shipping costs and ensure you always have fresh stock, the game will be available as a series of downloadable PDFs. These are designed to be printed on high-quality cardstock for the best playing experience. This format allows you to print multiple copies as needed, making it ideal for school libraries and homeschool settings.

Casper Pieters - Author, Scientist & Developmental Editor
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