๐ŸŒ Virtual Field Trips Inspired by Edufiction: Explore the World Through Story ๐ŸŒŸ

Imagine your students traveling back in time to experience historical events firsthand, all without leaving the classroom. That's the magic of combining edufictionโ€”educational fictionโ€”with virtual field trips. ๐Ÿ“š๐Ÿ’ป

๐Ÿ“– Edufiction in Action: I Survived the American Revolution, 1776

Lauren Tarshis's I Survived series brings history to life through the eyes of young protagonists. In I Survived the American Revolution, 1776, readers follow 11-year-old Nathaniel Fox as he navigates the perils of war. This gripping narrative provides a personal lens into historical events, making them relatable and memorable for young readers.Museum of the American Revolution

๐Ÿ–ฅ๏ธ Virtual Field Trip: Beyond the Battlefield

The Museum of the American Revolution offers a virtual field trip titled "Beyond the Battlefield," hosted by Lauren Tarshis herself. Students can explore artifacts, meet museum educators, and delve deeper into the Revolutionary War era. This immersive experience complements the I Survived series, reinforcing historical knowledge through interactive learning. Museum of the American Revolution

๐ŸŒ Why Combine Edufiction with Virtual Field Trips?

๐Ÿ› ๏ธ Tools to Facilitate These Experiences

  • Discovery Education Virtual Field Trips: Offers a range of interactive tours across various subjects.

  • Google Arts & Culture: Provides virtual access to museums and historical sites worldwide.

  • ThingLink: Enables the creation of interactive images and videos for immersive learning.

By integrating edufiction stories like I Survived the American Revolution, 1776 with virtual field trips, educators can create a dynamic and immersive learning environment that brings history to life for students.

Casper Pieters

Scientist | Author | Editor | Educator Casper is interested to help prepare young people get future ready by creating riveting adventure stories about digital world.

https://www.casperpieters.com
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โ€œBrain Rot!โ€ as a Digital Wake-Up Call: Making Addictive Tech Understandableโ€”and Actionableโ€”for Middle Grade Learners

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๐Ÿš€ Why Edufiction Works for Young Learners